Item Use Script |
1 bonus
2 bFlee2,10;
3 if
4 (JobLevel
5 =70
6 ||
7 (eaclass()&EAJL_THIRD
8 &&
9 JobLevel
10 =50))
11 autobonus
12 "{
13 bonus
14 bBaseAtk,50;
15 }",10,10000,BF_WEAPON,"{
16 specialeffect2
17 EF_POTION_BERSERK;
18 }";
19 if
20 (getrefine()
21 8)
22 {
23 bonus
24 bDelayrate,-20;
25 bonus
26 bUseSPrate,-20;
27 } |