Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAtkEle,Ele_Wind;
6 bonus
7 bUnbreakableWeapon;
8 if
9 (.@r
10 =7)
11 {
12 .@val
13 =
14 10;
15 if
16 (.@r
17 =9)
18 .@val
19 +=
20 15;
21 bonus2
22 bAddEle,Ele_Water,.@val;
23 bonus2
24 bAddRace,RC_Fish,.@val;
25 } |