Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,5*.@r;
6 bonus
7 bDelayrate,-.@r;
8 bonus2
9 bMagicAddEle,Ele_Water,2*.@r;
10 bonus2
11 bMagicAddEle,Ele_Dark,2*.@r;
12 bonus2
13 bMagicAddEle,Ele_Ghost,2*.@r;
14 bonus2
15 bMagicAddEle,Ele_Undead,2*.@r; |