Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bLongAtkRate,10;
6 bonus2
7 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
8 if
9 (.@r
10 =7)
11 {
12 bonus
13 bVariableCastrate,-10;
14 bonus
15 bBaseAtk,40;
16 }
17 if
18 (.@r
19 =9)
20 {
21 bonus2
22 bSkillAtk,"WM_SEVERE_RAINSTORM",15;
23 autobonus
24 "{
25 bonus2
26 bAddSize,Size_All,15;
27 }",1,10000,BF_WEAPON;
28 }
29 if
30 (.@r
31 =11)
32 {
33 bonus
34 bDelayrate,-20;
35 bonus2
36 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
37 } |