Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,4*.@r;
6 bonus
7 bMatkRate,5;
8 if
9 (.@r
10 =9)
11 {
12 bonus2
13 bMagicAtkEle,Ele_Fire,15;
14 bonus2
15 bMagicAtkEle,Ele_Wind,15;
16 bonus2
17 bMagicAtkEle,Ele_Water,15;
18 bonus2
19 bMagicAtkEle,Ele_Earth,15;
20 }
21 if
22 (.@r
23 =11)
24 autobonus
25 "{
26 bonus
27 bMatk,100;
28 bonus2
29 bMagicAddSize,Size_All,30;
30 }",50,10000,BF_WEAPON,"{
31 specialeffect2
32 EF_ENHANCE;
33 }";
34 /*
35 Unknow
36 Rates
37 and
38 Specialeffect
39 */ |