Item Use Script |
1 bonus
2 bMatkRate,3;
3 if
4 (BaseLevel
5 =60)
6 bonus
7 bAspdRate,10;
8 if
9 (BaseLevel
10 =75)
11 {
12 bonus2
13 bSkillAtk,"MG_FIREBOLT",20;
14 bonus2
15 bSkillAtk,"MG_COLDBOLT",20;
16 }
17 if
18 (BaseLevel
19 =90)
20 {
21 bonus2
22 bSkillAtk,"MG_LIGHTNINGBOLT",20;
23 bonus2
24 bSkillAtk,"WZ_EARTHSPIKE",20;
25 } |