Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,.@r/2*15;
6 bonus2
7 bMagicAtkEle,Ele_All,.@r/3*4;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"WM_REVERBERATION",10;
14 bonus2
15 bSkillAtk,"WM_METALICSOUND",10;
16 }
17 if
18 (.@r
19 =9)
20 {
21 bonus2
22 bSkillFixedCast,WM_REVERBERATION,-500;
23 }
24 if
25 (.@r
26 =11)
27 {
28 bonus
29 bMatkRate,7;
30 bonus2
31 bSkillAtk,"WM_REVERBERATION",15;
32 bonus2
33 bSkillAtk,"WM_METALICSOUND",15;
34 } |