Item Use Script |
1 bonus
2 bUnbreakableWeapon;
3 bonus
4 bMatkRate,3;
5 .@r
6 =
7 getrefine();
8 bonus2
9 bMagicAtkEle,Ele_Holy,.@r/2*1;
10 bonus2
11 bSkillAtk,"AB_ADORAMUS",.@r/3*5;
12 if
13 (.@r
14 =7)
15 {
16 bonus
17 bVariableCastrate,-10;
18 bonus2
19 bMagicAtkEle,Ele_Holy,10;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bMagicAddRace,RC_All,15;
27 }
28 if
29 (.@r
30 =11)
31 {
32 bonus2
33 bSkillAtk,"AB_ADORAMUS",15;
34 } |