Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,.@r/2*10;
6 bonus
7 bDelayrate,-(.@r/3*4);
8 if
9 (.@r
10 =9)
11 {
12 bonus2
13 bSkillAtk,"RA_AIMEDBOLT",35;
14 }
15 if
16 (.@r
17 =11)
18 {
19 bonus2
20 bSkillCooldown,"RA_AIMEDBOLT",-1000;
21 } |