Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bSplashRange,1;
6 bonus
7 bLongAtkRate,3*(.@r/2);
8 bonus
9 bMaxSPrate,2*(.@r/3);
10 if
11 (.@r
12 =7)
13 {
14 bonus2
15 bAddClass,Class_Boss,15;
16 bonus2
17 bAddRace,RC_Undead,15;
18 bonus2
19 bAddRace,RC_Demon,15;
20 }
21 if
22 (.@r
23 =9)
24 {
25 autobonus3
26 "{
27 bonus
28 bBaseAtk,50;
29 bonus
30 bLongAtkRate,10;
31 }",1000,90000,"RL_P_ALTER";
32 }
33 if
34 (.@r
35 =11)
36 {
37 bonus2
38 bSkillAtk,"RL_BANISHING_BUSTER",35;
39 bonus2
40 bSkillAtk,"RL_S_STORM",35;
41 } |